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GlossaryAAdellefried - Gnomish goddess of peacemaking. Agaul Moai - The Anheroshi name for the silver ape spirit. Ahriman - A desert nation in Anherosh, home of the Viper Clan. 'Ald Fel - An ancient dwarven ruin also known as Vilhan's Folly. Located in the Serpent's Maw. Aleria - Elven goddess of the wind and sea. Amarok - The Helothian name for the gray wolf spirit. Ameadaeus -The ruby-eyed dragon god responsible for monsters (daema). Anherosh - The eastern hemisphere of Heroshi. Anura - Amphibious, tree-climbing humanoids that inhabit marshes. Argent - Humans born through immaculate conception, infused with the essence of pure good. Ars Vepar - The Anheroshi name for the aquamarine dolphin spirit. Ashenaxe - Dwarven fire wizard ascended to godhood. One of the Saviors of Heroshi. Atrophus - A god who serves as the judge of the dead. Axura - One of three nations that arose shortly after the rise of the daema. Was the neutral party in the war at the time.
BBitemeaten - God of annoyance and embarrasing rashes. Borras - A titan who competed with Ameadaeus for godhood. Lost. Bjarn - The Helothian name for the brown bear spirit. Brog - The proper name for goblinoids. Byakko - The Helothian name for the white tiger spirit.
CChabaku - A province of Anherosh controlled by the Wolf Clan. Chaos Gate - An artifact created by the Derro in an attempt to bring forth Edenova. Used in other attempts involving interdimensional travel. Chau-Dai - Also known as Chao-dai/Chow-die/that guy. Ascended to godhood, only to be imprisoned in a soul gem and cast into the Serpent's Maw shortly therafter. Made the mistake of being more annoying than Bitemeaten. Corrida - A nation in Anherosh ruled by the Phoenix Clan. Helothians who, in the past, blended with the native Uztec culture. Cura - Goddess of healing. Cylphied - Diamond scaled dragon goddess of oaths.
DDaema - The so called "monster race", corrupted from the races of mankind by Ameadaeus. Derro - Dwarves corrupted and driven mad by the demons released in 'Ald Fel. Dragmar - God of murder. Drake Highlands - An area of central Heloth known as a borderlands in which many dragons lair. Drand - God of tyrrany and lightning. Espouses human supremacy over all of mankind and all other creatures. Duergar - Dispassionate dwarves that dwell deep in the underworld. (ooh, tongue twister!) Dweomer - An animated spell spirit.
EEbonthorn - God of Greed. Represents power through positioning of people for self-advancement. Edenova - The force of destruction which causes decay upon Heroshi. Though seperated by a distance that will take eons to cross, when Edenova meets Heroshi, both will be wiped from existence. Erhad - The heavenly plane in which celestials, many good aligned deities, and the souls of the virtuous departed reside.
FFeal - Goddess of nature, natural beauty, and fertility. Fel'Thas - The unholy spawn of a human imbued with evil. Freedales - A confederation of mostly halfling settlements in Heloth.
GGalen - God of brotherhood and creature equality. Geist - A spirit that inhabits objects of certain types (sword spirit = schwertgeist, tome spirit = wortgeist, etc.) Genbu - The Helothian name for the black tortoise spirit. Gohdas - God of mankind. Sometimes appears as a child or elderly person, or an adult of indeterminate gender. Gram Sithr - The Anheroshi name for the gray wolf spirit. Gree - A town on the border of Miradell with a large population of half-elves. Grok-Nall - God of strength. Grok-Nall ascended to godhood along with Ashenaxe and Shadowsnipe. Gurthang - The capital of Kahl Tarog, the daemic nation. HHackport - Known as the acclaimed city of adventurers. Haunted at night by creatures of the underworld. Hemopha - Goddess of undead and slaughter. Heloth - The western hemisphere of Heroshi. Hellscapes - Demi-planes within Nuegalon dedicated to various kinds of torment. Heroshi - The name of the world (prime material plane). Heroshim - The original race created by Gohdas from which the other varieties of mankind arose. Hoarspine - A chain of mountains in southern Heloth formerly inhabited by gnomes.
IIx Auduer - The Anheroshi name for the golden owl spirit.
JJian Bing - The Anheroshi name for the white tiger spirit. KKahl-Tarog - A nation in northern Heloth ruled by tribes of daema, foremost orcs, goblins, and kobolds. Kal'Nuega - The sphere of darkness at the center of Nuegalon which is composed of the souls of the evil dead. Kaimaloreum - An institution for learning and the keeping of knowledge. Kaima - Goddess of magic, secrecy, and transitions (such as dawn and twilight). Kaneq - Goddess of cold and ice. Worshiped by frost giants. Karna - A province of Anherosh ruled by the Owl clan. Khrimhiem - The frost giant citadel built into the Wall of Ice. Kith - The native race of the ethereal plane. Kith possess ghostly powers. Korala-Hai - Half-orc/half wild elf. Possess both strength and grace, but intellectually lacking. Kozakura - A province of Anherosh. LLing Guang - The Anheroshi name for the vermilion bird (phoenix) spirit. Lor - God of justice and truth. His high fane is in the city of Tespus. Losbeth - A city in the northwestern desert of Heloth. Home of the high fane of Cura.
MMaag - The Helothian name for the silver ape spirit. Mankind - The races descended from the Heroshim, which includes humans, elves, dwarves, gnomes, giants, and halflings. Malhavoc - God of spiders, lies, and dischord. Brother of Sorric. Meng Zhang - The Anheroshi name for the azure dragon spirit, AKA Cylphied. Miradell - An elven nation in Heloth and also the name of the capitol thereof. Morbidia - A nation in central Heloth which is a theocracy centered around the worship of Atrophus. Its lands cover the fallen nation Veralyde. Muirstone - A dwarven nation in central Heloth. Myrdunhiem - The once great city of the giants which became unsustainable due to the rapid depletion of their natural resources. Myrsfell - The fire-giant city at the north pole. NNajket - Serpent folk that reside mainly in the warm regions of Anherosh. Nerydor - A fallen Helothian nation that made war on Veralyde and ultimately fell to the legions of daema from the north. Nethergrove - An forest that makes up a sizable portion of the underworld. Neyrleth - A city state that was actually a foothold of the Solanthian empire and later became the capitol of Talonia. Nimis - God of rats, gluttony, and hoarding. Njordfeld - Tundra region on the Heloth side of the Wall of Ice. Node - Three artifacts of dwarven construction that have many times affected history. Node Crisis - The event that culminated in a world-spanning disjunction of magic. Nor Gandr - The Anheroshi name for the yellow serpent spirit. Northwest Adventurers Guild - An organization that regulates adventuring activities established in Hackport and other sizable cities. Nuegalon - The fiendish plane inhabited by devils, demons, powerful daema lords, and the souls of the wicked departed.
OOcculus - A giant, floating eyeball daema. Oerboea - The Helothian name for the yellow serpent spirit. Oinshelm - The capital of Oinshire. Oinshire - A dwarven nation in north-central Heloth established by escaped slaves from Solanthus.
PPalaeon - the Helothian name for the aquamarine dolphin spirit. Philia - Goddess of love. Planets - Spheroid entrances to demi-planes within Erhad. Priory of the Triad - A church dedicated to the three tyrannical gods, Drand, Ebonthorn, and Sorric.
QQuintessia - The name of the ethereal plane.
RRa-Khati - A province of Anherosh ruled by the Dolphin Clan. Rimefell - A chasm largely in southern Heloth that extends under the Wall of Ice and into southern Anherosh. Rimeflow - The churning river of ice which seperates southern Heloth from the rest of the continent. Ruhn Muir - Dwarven ruin over which Solanthia was built. Its prominent feature was the orihalcon tower. Ruundal - The southern elven nation of Heloth. Notoriously isolationist and prone to superstition.
SSelene - A sizable island nation that has enjoyed many centuries of peace. Seidheim - The plane of mana, which is the source of mystical energy. Seiryuu - The Helothian name for the azure dragon spirit. Senexti - The native race of the shadow plane. Senisas - God of the wilderness. Serpent's Maw - The volcanic crater in the Serpent Spine Range that houses 'Ald Fel. Serpent Spine - A mountain range in northern Heloth that seperates Tespus from Kahl-Tarog. Shadowsnipe - God of rogues, shadows, and tricks. Elven thief and savior of Heroshi ascended to godhood with Grok-Nall and Ashenaxe. Solanthia - The capitol of the Solanthian Empire, built on the ruins of Ruhn Muir. Was recently destroyed. Solanthus - An island off the western coast of Heloth. The center of the isle was demolished in the events at Solanthia. The islands are now East Solanthus and West Solanthus. Solarion - The sphere of light at the center of Erhad, composed of the souls of the virtuous dead. Sorric - God of serpents, lies, and conspiracy. Brother of Malhavoc Stormrock Spire - A mountian where the dragon Amea and the titan Borras battled for godhood. Strithena - The Helothian name for the golden owl spirit. Suzaku - The Helothian name for the vermilion bird (phoenix) spirit.
TTack - Halfling god of invention. Talonia - A fallen nation formerly in central Heloth that recently made war with Morbidia. Tarog - The proper name for orcs. Tenebral - Capitol of the nether elf lands in the underworld. Tespus - A republic in west-central Heloth and the capitol thereof.
UUmbranimus - The plane of shadow. Underworld - The ubiquitous, chaotic nether realms that exist beneath Heroshi's surface. Ungiant - A race of mankind similar to humans except for their large build. Urdev Kuma - The Anheroshi name for the brown bear spirit. Uztlan - A native Anheroshi people who were assimilated by explorers from Heloth. This culture became the Phoenix clan. Suzaku worshipers.
VVal Fel - Also known as Stonefast. An ancient dwarven fortress in the heart of what became Talonia. Was the center of the explosion that destroyed Talonia. Vennari - The leader of the people who made the exodus to the land of Anherosh. She became a goddess for the power to divide Heroshi so that her people were apart from the Helothians. Veralyde - A fallen nation in central Heloth. Morbidia is built among its ruins. Vilhan - God of dwarves and smiths, fire and earth.
WWall of Water - A wall of surging water that divided Heroshi vertically. Was the result of Vennari's Sundering. It disappared around the time of the Node Crisis. Wall of Ice - Part of the Wall of Water in the southern region that froze. It is employed as a forticication by frost giants. Wa - A province of Anherosh ruled by the Dragon clan. Wildkind - Races that are humanoid in shape but have animalistic features.
XXeal - The once-great city of magic, destroyed by the followers of Sorric and Malhavoc. Currently in the early stages of restoration.
YYu'Guay - A province of Anherosh ruled by the Tortoise clan. Mostly composed of islands and some of the mainland coast.
ZZoracthy - A race of fishlike humanoids. Zhi Ming - The Anheroshi name for the black tortoise spirit. |
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