| 
  • If you are citizen of an European Union member nation, you may not use this service unless you are at least 16 years old.

  • You already know Dokkio is an AI-powered assistant to organize & manage your digital files & messages. Very soon, Dokkio will support Outlook as well as One Drive. Check it out today!

View
 

FrontPage

This version was saved 16 years, 6 months ago View current version     Page history
Saved by PBworks
on September 10, 2007 at 12:19:08 pm
 

Welcome to Heroshi

 

 

Realm of HE who is ROund and SHort... with an I at the end.

 

News

 

Monday, September 10, 2007

Well I listened to the D&D podcast and it had some good Q&As about 4E. One important thing was that WotC's earlier remarks about class roles was further explained. The two writers explained that "The stuff that a class is expected for their role in the party, you get that stuff for free [apart from the specialization trees]." -Will

 

Thursday, September 6, 2007

Hahaha We all knew it had to be coming... image - Will

Holycrapagelatanouscube! Although, I always figured I'd use actual Jell-O cubes as a mini if I ever needed one. I guess it wouldn't go over too well plopping one down on Clif's dungeon tiles. - Adam

Guess we will never know, since WOTC panned all seventeen emails I sent them detailing my revolutionary "Dungeon Grahams" and "Wafers of the Wild" - Cliffy

"The passage behind you collapses." *marf-marf-marf* - Adam

 

Friday, August 31, 2007

"Adventuring is usually easier if the group includes a Leader, a Defender, a Striker, and a Controller, but none of the four roles is absolutely essential. Groups that double or triple up on one role while leaving other roles empty are going to face different challenges. They’ll also have different strengths. That’s the type of experiment you’ll be running in eight months." from this article. Sounds familiar... somewhat like in 3E where it says CRs are computed with the assumtion of a party composed of one fighter, one cleric, one rogue, and one wizard (citation?). Clearly the CR system breaks down if you have anything other than that, and taking into account environment, enemy strategy, and magic items things really get hairy. This is why I award xp Ad Hoc. How much do undead and constructs screw over rogues? How much easier do clerics have it against undead? Will 4E take these into account? Time will tell if history repeats itself in these experiments.

 

Thursday, August 30, 2007

"...one of the new key conceits about the D&D world is simply this: Civilized folk live in small, isolated points of light scattered across a big, dark, dangerous world." from this article on the wizards site.

I have to wonder what affect this will have, developing 4E with this conceit which is contrary to the way things are done in my own campaign world and all the good ones I've played in. Heroshi has its share of monster-haunted wilderness, but most of it is, in fact, carved up between nation-states that jealously enforce their borders. It's sounding more like they're

selling Final Fantasy than Middle Earth. What does this indicate to me? More random encounters! It'll be like Diablo which I never finished (due to lack of interest) all over again!

 

Thursday, August 23, 2007

So now that 4th edition is announced and for as long as D&D Insider is free, I'll have my free account under the username Shadowsnipe. Haven't played with it much, but it'd be good to make initial networking contact with each other via usernames. If you have one / make one edit this and add your account name.

 

Will - Shadowsnipe

Adam - Axcalibar

Clifton - Butcher_Jackson

 

Wednesday, August 22, 2007

 

Added Adellefried Swordbreaker, the gnome goddess of diplomacy and Nimis the wererat god

of gluttony. Also, look at the Dungeon Disciple prestige class I worked up while feeling particularly cooky.

 

More upcoming deities:

LN Oath Enforement Dude

LE Greedy Tyrant (contrast with Drand, the power-hungry tyrant)

 

 

 


Links

Sluggy Freelance Domain of the Apocalypse Wikipedia GameFAQs RPGamer Newgrounds Hypertext d20

 

Comments (0)

You don't have permission to comment on this page.