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on February 7, 2010 at 9:24:49 am
 

Welcome to

 

Realm of HE who is ROund and SHort... with an I at the end. 


 

News

[Recent Changes]

 

Thursday, February 4, 2010

 

The new advanced players guide classes are in the final phase of play testing. I created alchemist and summoner NPCs and am well satisfied with how they turned out.

 

Adam 

 

 

 

 


3.5 to Pathfinder Conversions: Stable Characters and Recovery (PFRPG p.190)

On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. An unconscious or dying character cannot use any special action that changes the initiative count on which his action occurs. (read more)

 

My take on this is that it's more heroic to die from direct, face-stabbing massive damage or a coup de gras than to be dying for 8-20 or more rounds. - Adam


 

 

Links

 

Sluggy Freelance Domain of the Apocalypse Wikipedia GameFAQs RPGamer Newgrounds
PFRPG Reference Document

Pathfinder SRD

Pathfinder Database Monster Advancer Pathfinder RPG Hypertext d20
Name Generator Dungeon Crawlers Files  Donjon Tools  Mythweavers     

 

 

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